Skills in Last Epoch are one of, if not the, most defining aspect of your character and your adventures through Eterra. Calling upon your loyal animal companions is what makes you a Beast Master. Watching your enemies wither away as their essence is twisted and maimed by your hexes is what makes you a Warlock. Calling down a flaming meteor from the skies and watching it shatter into burning globes of magma is what makes you a Sorcerer. Ensuring that our skills are impressive, iconic to the class they belong to, and customizable in satisfying ways is a key part of Last Epoch.
Your skill bar, more than anything else, is what determines the playstyle of your character. Unlike many games where you may use as many skills at a time as you have buttons for we have elected to restrict players to having a maximum of five skills on their bar at any one time. While this may sound limiting, in practice this will result in a more engaging experience. When a Sorcerer chooses to place Meteor on their bar, this is a build defining decision that separates them from many other Sorcerers playing Last Epoch who have chosen different skills.
Are you a Meteor Sorcerer that uses a combination of walls of ice and black holes to ward off foes? Or are you a Glacier Sorcerer who stuns their enemies with lightning so they may unleash frozen destruction up close? These decisions are what separates even characters of the same class from each other, this depth enhanced even further by our Skill Specialization system.
The five skills you choose to place on your skill bar are special not only by virtue of being your skills of choice, they are also the skills that will have access to our Skill Trees. Over the course of the game, your five skill slots will one by one gain the ability to augment the skills slotted into them by giving you access to the skill’s tree, unlocking a vast amount of customization potential. Every skill in Last Epoch will have its own fleshed out skill tree full of exciting ways to augment the skill for your playstyle, even offering unique branches only available to certain Mastery Classes!
Will your Meteor Sorceror call down a singular flaming star from the heavens to shatter upon your enemies? Or will you summon a swarm of meteors that crash your foes with their power no matter how they flee? With the Skill Tree system, your Meteors may fit multiple different playstyles.
When you level up you will gain Mastery Points that you may spend in one of your class’ three Mastery Trees. These points will unlock passive benefits and at certain thresholds even unlock new skills! Once enough Mastery Points have been spent into a Mastery Tree you will have the option of spending a point on that tree’s locknode, doing so will allow you to spend points further into that tree and cement your alignment to that mastery, transforming you into one of the powerful Mastery Classes!